2 to 6 players
Min. 8 years old
The secret services have located and neutralized a known terrorist who has been hiding in an underprivileged part of the city for ten years. So much for the good news ...
It turns out that the maniac installed on the roof of an abandoned tower a nuclear warhead with a timer. The building itself has been transformed into a tower dotted with intricate traps and obstacles.
You've been recommended as a specialist in these puzzles, and the Secret Service has helped you infiltrate the court. The rest will depend on you. Can you overcome all the traps and avoid a nuclear attack?